DoT mesmer/monk and mesmer/nec
Fast Casting 7+1
Illusion 10
Inspiration 10+1
smiting prayers 9
i am using GW attribute calc v3.2 i am not sure how up to date it is but i think it will still work ok.
Conjure Phantasm (Hex)
For 10 seconds, target foe experiences health degeneration of 5.
Casting cost: 10 energy
Casting time: 1 sec
Recharge time: 5 sec
Relevant attribute: Illusion Magic
Crippling Anguish (elite) (Hex)
For 16 seconds, target moves 50% slower and suffers health degeneration of 2. This is an elite skill.
Casting cost: 15 energy
Casting time: 1 sec
Recharge time: 20 sec
Relevant attribute: Illusion Magic
Imagined Burden (Hex)
For 16 seconds, target foe moves 50% slower than normal.
Casting cost: 15 energy
Casting time: 1 sec
Recharge time: 30 sec
Relevant attribute: Illusion Magic
Energy Tap (Spell)
Steal 13 energy from target foe.
Casting cost: 5 energy
Casting time: 3 sec
Recharge time: 20 sec
Relevant attribute: Inspiration Magic
Mantra of Persistence (Stance)
For 74 seconds, any illusion magic hex you cast lasts 79% longer.
Casting cost: 15 energy
Casting time: 0 sec
Recharge time: 20 sec
Relevant attribute: Inspiration Magic
Power Drain (Spell)
If target foe is casting a spell, the spell is interrupted and you gain 23 energy.
Casting cost: 5 energy
Casting time: 1 sec
Recharge time: 25 sec
Relevant attribute: Inspiration Magic
Symbol of Wrath (Spell)
For 5 seconds, foes in this location take 22 holy damage each second.
Casting cost: 15 energy
Casting time: 2 sec
Recharge time: 30 sec
Relevant attribute: Smiting Magic
Balthazar's Aura (Enchantment)
For 10 seconds, foes adjacent to target ally take 12 holy damage each second.
Casting cost: 25 energy
Casting time: 1 sec
Recharge time: 15 sec
Relevant attribute: Smiting Magic
Power drain and energy tap are for my mana even though i still think i may have some problems.
Balthazar's aura would help if i could cast it on a warrior while they were close up to a few others.
Symbol of wrath will be good for groups sticking together
I am thinking of going mes/monk for other builds and if i were to stay that way i would use something like this.
Mes/nec build
The same as that but substitute monk stuff for
Life Siphon (Hex)
For 20 seconds, target suffers health degeneration of 2 and you gain health regeneration of 2.
Casting cost: 10 energy
Casting time: 2 sec
Recharge time: 2 sec
Relevant attribute: Blood Magic
Vampiric Gaze (Spell)
Steal 46 health from target foe.
Casting cost: 10 energy
Casting time: 1 sec
Recharge time: 5 sec
Relevant attribute: Blood Magic
overall i like the mes/nec better for this build but am planning on having a mes/monk. I may change that but for now i will only go mes/nec as a secondary.
Suggestions?
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